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Joe Rogan Experience #1342 – John Carmack

John Carmack is a computer programmer, video game developer and engineer. He co-founded id Software and was the lead programmer of its video games Commander Keen, Wolfenstein 3D, Doom, Quake, Rage and their sequels. Currently he is the CTO at Oculus.

34 thoughts on “Joe Rogan Experience #1342 – John Carmack

  1. Every year a random thought pops up in my mind, to google what John Carmack is up to.
    So I did this year, and couldn't believe Joe got him on the show.

    To say that he's an inspiration is quite the feeling of a saying "fruitless word".
    The guy is responsible for so many things in the gaming industry, he did not just make "another game engine". Quake engines and all his programming allows you to feel the game, make your mouse and keyboard an extension of your limbs inside the damn game.
    Then he's a rocket engineer, does martial arts and loves speed and cars. There is too much to learn from him, especially for parents nowadays. Infuse your kids with passion for life.

    In a world, were you have "G's" propelling themselves into the orbit of how awesome and alpha they are, having not done a thing to earn a single clap, this guy manages to stay humble and modest about all the things he's done and achieved, and speaks about everything academicly and with passion, optimism. What an astounding quality.
    If this world doesn't stop adoring vacuum personalities and doesn't requalify it's priorities of role models into people like Mr. Carmack, we're gonna keep plundering into this useless "end of roman empire" mass of animals, who only care about sleeping, eating and orgies.

    Dark tones aside, it's a real pleasure to see him on the show. There are very few people in this world, who have these qualities and propell everything on this earth forward; I'd say less than 1%. And we owe them so much. Hopefully, you invite him back on the show, always curious to see what the man has to say, as his opinion comes from experience and depth.

  2. @27:30 It's really sad to hear him say this, and not note how it only effects some. A quick trip to any vr forum will show you that isn't overwhelmingly the case. Really sad to see even someone in such a position push this position which has held back vr games for so long. I wonder how he feels about Stormlands and Asgard's Wrath, which only offer smooth locomotion and are oculus funded.

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